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Porcelain Skippers of the Verdant Canal is an original video game crafted by Dom Tower Play in Utrecht, Netherlands, blending atmosphere, mechanics, and story into a distinctive journey. Our team is building bespoke systems and art so the world feels handcrafted, surprising, and deeply replayable.
Porcelain Skippers of the Verdant Canal is a delicate and strategic game of navigation and restoration set along a once-grand canal now overgrown with lush, magical flora, where the player's role as the captain of a fragile porcelain skiff means that every small decision—which overgrown branch to clear, which dormant lock to activate, which reflective pool to navigate—sends ripples of change across the wide, tranquil waters of the canal, encouraging new growth, clearing forgotten pathways, and awakening the gentle spirits of the water. The project is built on highly tactile and precise interactions with both the skiff and the environment; the careful polishing of a porcelain tile, the methodical winding of a clockwork mechanism, and the gentle steering through narrow waterways reward a player's meticulous curiosity and patient nurturing with safe passage, blooming beauty, and the gratitude of the canal itself.
We are composing an adaptive, pastoral soundtrack where the music is interwoven with the sounds of nature—the gentle lap of water, the chirping of awakened insects, the creak of aged wood—all responding to the player's rhythm of travel and their restorative intent, making each journey a peaceful and auditory rejuvenation of the world. Environmental storytelling is embedded in the porcelain and the overgrowth; the intricate patterns painted on your skiff, the design of the decaying lock gates, and the statues of forgotten guardians peeking through the vines all hint at the elegant civilization that once thrived along these banks, the quiet decline that followed, and the resilient beauty that has reclaimed it, waiting for a gentle hand to guide its renewal.
Our camera work is designed to be intimate and serene, shifting subtly to follow the graceful movement of the porcelain skiff through the water, framing both the close-up details of your delicate vessel and the wide, breathtaking views of the Verdant Canal's restored sections, always maintaining a sense of peaceful flow. Minute-to-minute play is a meditative cycle of planning your route through the canal's challenges, satisfying traversal by expertly piloting your skiff through narrow gaps and past sleepy hazards, and moments of quiet serendipity as a cleared section of canal suddenly blooms with light and color, or a water spirit emerges to offer its thanks and guidance.
Backing Porcelain Skippers of the Verdant Canal brings a new IP to life without publisher constraints. Your support lets us pay artists fair rates and keep schedules humane. Independent funding safeguards creative risks that big studios rarely take.
Community feedback becomes part of our production loop from day one. Together we can push for accessibility and thoughtful difficulty options.
Core loops revolve around exploration, light puzzle solving, and emergent encounters. Procedural layers are curated rather than random, ensuring intent guides variance. A modular narrative tracks motifs, not just flags, to recombine meaningfully.
Combat, when present, emphasizes positioning, timing, and readable telegraphs. We prioritize input latency, clear UI states, and frictionless camera control.
We want games that feel intimate even when the world looks grand. We aim for generosity without grind, wonder without bloat, and challenge without cruelty. We believe new worlds deserve new metaphors, not recycled tropes.
We measure success by how often players feel calm, clever, or quietly brave.
If this resonates, lend your support and tell a friend who loves thoughtful games. Your pledge helps us turn months of prototypes into a complete experience. Together we can publish a title that respects your time and rewards curiosity.
Join us as early stakeholders in a world that will keep growing after release.